Duel wield would work if:
1. Like warrior weapon skills, you won't get 100% damage unless you've got 12 points in duel.
2. In order to duelwield, your points in the skill have to equal the weapons requirement in order to get any real damage from it. For example, an elementalist wielding two air wands would need a duel weild skill equal to the air wand in his left hand.
3. It may be best as a new attribute class for warrios than a totally new profession.
As for assassins/ninjas I suggest going for a ranger/warrior combo for now.
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